Over the last 5 months I have been contract work for a local indie game company called Rocket 5 Studios. I started off with painting some textures in Photoshop and have gradually been taking on more responsibilities such as modelling, rigging, making the UV maps, and most recently some concept work. I even animated a very basic flapping book that attacks the main character. It's been really crazy balancing graduating, planning a wedding and working on the game but it has been a blast. The game was shown along side some of Rocket 5's other work at the recent Bit Bazaar at Bento Miso in Toronto. There was a big push to get work done for that deadline so actually, a lot of my most recent work was done in this week before the Bazaar. Hopefully some of you wonderful people got out to check it out. There were so many amazing looking games and awesome people. It's very inspiring to see so many successful games coming from local indie developers.
Main character: painted the UV maps in Photoshop |
Another character: Tweaked and altered the model and rig of the fat ghost above to create this little guy due to time constraints. Also tweaked weights after animation was applied |
Some in game renders of the environmental props I created. |
Book Rig: Here I was given one of the solid book models from the game and asked to alter the model, rig it and animate it so it could fly and attack things. |